AI Insights · Timothy · July 2022
Top Entertainment Mascot Games in Greece for Q2 2022
Discover the performance of the top 5 entertainment mascot games in Greece during Q2 2022, including trends in downloads, revenue, and active users.
In Q2 2022, the top entertainment mascot games in Greece showed varied performance metrics across downloads, revenue, and active users. Here’s a closer look at how each of these games fared.
Sonic Forces PvP Racing Battle from SEGA experienced an upward trend in weekly revenue, peaking at around $260 in late May. Downloads saw a significant spike mid-April, reaching approximately 7K, but gradually declined to around 2.6K by the end of June. Active users also saw a rise initially, peaking at nearly 27.3K in late April, before a gradual decline to about 18.8K by the end of the quarter.
Sonic Dash: Fun Endless Runner, another title from SEGA, had relatively stable weekly revenue, peaking at $82 in early June. Downloads peaked at about 4.9K in mid-April but saw a downward trend to approximately 2.5K by the end of June. Active users showed a peak of around 23.1K in mid-April, gradually declining to about 18.5K by the end of the quarter.
Minion Rush: Running game by Gameloft showed fluctuating revenue, with a peak of $65 in late May. Downloads saw a notable rise to about 2.6K in mid-April, followed by a steady trend around 1.5K to 2.4K towards the end of June. Active users peaked at approximately 8.1K in mid-April and showed some fluctuations, ending the quarter at around 6.8K.
Sonic Dash 2: Sonic Boom, another SEGA title, had minimal revenue fluctuations, with a peak of $35 in early May. Downloads peaked at about 2.3K in mid-April, but showed a steady decline to around 779 by the end of June. Active users peaked at nearly 9.9K in mid-April and gradually declined to about 4.4K by the end of the quarter.
Crash Bandicoot: On the Run! from King showed a peak revenue of $101 in mid-May. Downloads peaked at about 1.6K in mid-April, followed by a steady decline to around 805 by the end of June. Active users peaked at approximately 23.3K in mid-April, maintaining a steady trend and ending the quarter at around 19.5K.
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